8 releases (5 breaking)

0.6.0 Mar 27, 2023
0.5.2 Mar 12, 2023
0.4.0 Dec 28, 2022
0.3.0 Dec 27, 2022
0.1.0 Sep 20, 2022

#130 in WebSocket

MIT license

17KB
266 lines

About

this package can manage room for axum websoket.

it is flexible and you can do what you want with rooms.

How Does It Work

for a single room: it creates a channel for room and sends data through channel.

Example


struct State {
  rooms: RoomsManager,
}


async fn main(){
  let rooms = axum_ws_rooms::RoomsManager::new();

  // create two rooms
  rooms.new_room("global".into(), None).await;
  rooms.new_room("room".into(), None).await;

  let state = Arc::new(State { rooms });

  // build our application with a single route
  let app = Router::new()
      .route("/", get(websocket_handler))
      .layer(Extension(state));

  // run it with axum on localhost:5000
  let addr = SocketAddr::from(([0, 0, 0, 0], 5000));
  tracing::debug!("listening on {}", addr);
  axum::Server::bind(&addr)
      .serve(app.into_make_service())
      .await
      .unwrap();
}

pub async fn websocket_handler(
    ws: WebSocketUpgrade,
    Extension(state): Extension<Arc<State>>,
) -> impl IntoResponse {
    ws.on_upgrade(|socket| websocket(socket, state))
}

async fn websocket(stream: WebSocket, state: Arc<State>) {
    // By splitting we can send and receive at the same time.
    let (mut sender, mut receiver) = stream.split();
    let mut user = UserInfo {
        user_id: 0,
        session_id: 0,
    };

    // authenticate user if it fails close the socket if its ok then break the loop;
    while let Some(Ok(Message::Text(token))) = receiver.next().await {
        // do auth stuff here
        let info = check_auth_header(&token).await;

        match info {
            Ok(user_info) => {
                user = user_info;

                break;
            }
            Err(_) => {
                sender
                    .send(Message::Text("auth failed closing socket".to_string()))
                    .await
                    .unwrap();

                sender.close().await.unwrap();

                return;
            }
        }
    }

    //init for authenticated user
    state
        .rooms
        .init_user(user.session_id.to_string(), None)
        .await;

    // join user to global room
    state
        .rooms
        .join_room("global".into(), user.session_id.to_string())
        .await
        .unwrap();

    // get receiver for user that get message from all rooms
    let mut user_receiver = state
        .rooms
        .get_user_receiver(user.session_id.to_string())
        .await
        .unwrap();

    // spawn a task to get message from rooms and send it to user
    let mut send_task = tokio::spawn(async move {
        while let Ok(data) = user_receiver.recv().await {
          sender.send(Message::Text(data)).await.unwrap();
        }
    });

    let rec_state = state.clone();

    // spawn a task to get message from user and handle things
    let mut recv_task = tokio::spawn(async move {
        while let Some(Ok(Message::Text(data))) = receiver.next().await {
            if data.starts_with("join") {
                // we can join rooms and reciever gets message from that room
                rec_state
                    .rooms
                    .join_room("room".into(), user.session_id.to_string())
                    .await
                    .unwrap();
            }

            if data.starts_with("send") {
                // we can send message to a specific room 
                rec_state
                    .rooms
                    .send_message_to_room("room".into(), data)
                    .await
                    .unwrap();
            } else {
                rec_state
                    .rooms
                    .send_message_to_room("global".into(), data)
                    .await
                    .unwrap();
            }
        }
    });

    // If any one of the tasks exit, abort the other.
    tokio::select! {
        _ = (&mut send_task) => recv_task.abort(),
        _ = (&mut recv_task) => send_task.abort(),
    };

    // after connection closed you have to call this so all things gets
    // removed safely
    state.rooms.end_user(user.session_id.to_string()).await;

    println!("connection closed");
}

Dependencies

~2.3–4MB
~65K SLoC