#object-pool #async #pool #asynchronous

async-object-pool

A simple object pool implementation that uses asynchronous synchronization primitives only

7 releases

0.1.4 Jan 7, 2021
0.1.3 Nov 14, 2020
0.1.2 Nov 14, 2020
0.1.1 Nov 14, 2020
0.1.0 Nov 14, 2020

#169 in Asynchronous

Download history 143/week @ 2020-11-13 7/week @ 2020-11-20 11/week @ 2020-11-27 7/week @ 2020-12-04 145/week @ 2021-01-01 791/week @ 2021-01-08 847/week @ 2021-01-15 778/week @ 2021-01-22 1415/week @ 2021-01-29 1210/week @ 2021-02-05 2589/week @ 2021-02-12 2397/week @ 2021-02-19 2636/week @ 2021-02-26

58 downloads per month
Used in 10 crates (via httpmock)

MIT license

6KB

async-object-pool

A simple object pool implementation that uses asynchronous synchronization primitives only.

You can use it as follows:

use async_object_pool::Pool;

// Create a new pool that will allow to create at most 100 items
let pool = Pool::new(100);

// Take an item from the pool or create a new item if the pool is empty
// but the maximum number of pooled items was not created yet.
// This will asynchronously block execution until an item can be returned.
let item = pool.take_or_create(|| String::from("hello")).await;

// Use your item
println!("{}", item);

// After using the item, put it back into the pool so it can be reused elsewhere
pool.put(item).await;

This crate is used to pool HTTP mock servers in httpmock.

License

async-object-pool is free software: you can redistribute it and/or modify it under the terms of the MIT Public License.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the MIT Public License for more details.

Dependencies

~1.3–3MB
~65K SLoC