#component #ecs #entity #async-parallel #gamedev

async-ecs

Async Parallel Entity Component System for Rust

1 unstable release

0.1.0 Nov 26, 2020

#1980 in Game dev

Apache-2.0/MIT

185KB
4K SLoC

Async-ECS - Async Parallel Entity Component System

async-ecs crate async-ecs documentation

Async-ECS implements a parallel asynchronous entity component system based on the idea and the code of specs. If you need some more detailed information please refere to the documentation of specs.

License

Asparit is distributed under the terms of both the MIT license and the Apache License (Version 2.0). See LICENSE-APACHE and LICENSE-MIT for details. Opening a pull requests is assumed to signal agreement with these licensing terms.

Dependencies

~8MB
~134K SLoC