#imgui #ui #gui-applications #graphics #gui-framework

easy-imgui-window

Default windowing for the easy-imgui crate using winit and easy-imgui-renderer

10 unstable releases (3 breaking)

new 0.4.1 May 13, 2024
0.4.0 May 11, 2024
0.3.0 Apr 11, 2024
0.2.4 Mar 22, 2024
0.1.1 Jan 27, 2024

#886 in GUI

Download history 2/week @ 2024-01-22 82/week @ 2024-02-12 30/week @ 2024-02-19 160/week @ 2024-02-26 3/week @ 2024-03-04 20/week @ 2024-03-11 307/week @ 2024-03-18 3/week @ 2024-03-25 21/week @ 2024-04-01 106/week @ 2024-04-08 9/week @ 2024-04-15 5/week @ 2024-04-22 171/week @ 2024-05-06

189 downloads per month

MIT license

8.5MB
114K SLoC

C++ 96K SLoC // 0.2% comments Rust 7K SLoC // 0.0% comments Visual Studio Project 6.5K SLoC Objective-C++ 3.5K SLoC // 0.2% comments C 731 SLoC // 0.3% comments Visual Studio Solution 301 SLoC Batch 273 SLoC GLSL 84 SLoC Kotlin 59 SLoC // 0.1% comments Shell 3 SLoC // 0.7% comments GDB Script 1 SLoC // 0.9% comments

easy-imgui-rs

build

Build full GUI applications with Rust and Dear ImGui. It currently uses version v1.90.6.

There are several crates in this repository:

See some examples at the examples directory. The simplest one is just a few lines of code:

use easy_imgui_window::{MainWindow, MainWindowWithRenderer,
    winit::event_loop::EventLoopBuilder,
    easy_imgui as imgui,
};

fn main() {
    let event_loop = EventLoopBuilder::new().build().unwrap();
    let main_window = MainWindow::new(&event_loop, "Example").unwrap();
    let mut window = MainWindowWithRenderer::new(main_window);

    let mut app = App;

    event_loop.run(move |event, w| {
        let res = window.do_event(&mut app, &event, w);
        if res.is_break() {
            w.exit();
        }
    }).unwrap();
}

struct App;

impl imgui::UiBuilder for App {
    fn do_ui(&mut self, ui: &imgui::Ui<Self>) {
        ui.show_demo_window(None);
    }
}

Dependencies

~15–35MB
~413K SLoC